Friday 11 September 2009

Best Assault unit, Noise Marines or Khorne Berserkers?

Khorne berzerkers or Noise marines, both can be used for Assault and both are very good at what they do yet which is Superior?


To See which is better i will do a series of tests to see which is better against what type of unit.
First test Khorne Berzerkers VS Noise Marines
Berzerkers have 10 and AC with power fist
Noise marines have 10, 3 sonic blasters and AC with PW and Doom siren.



Shooting
Khorne berserkers
10 bolt pistol shots
5 hit
2 wound
1 dead

Noise Marines
6 bolt pistol shots
3 hit
2 wound
1 dead

3 Sonic blasters
3 hit
2 wound
0 Dead (Unlucky)

Doom siren
Hits 5
3 wound
3 dead

Assault Khorne Berzerkers get charge (furious is in profile so is fair.)
20 attacks
15 hit
10 wound
3 dead

Noise Marines AC
2 hit
1 wound
1 dead

Noise Marines
8 hit
4 hit
2 wound
1 dead

Khorne Berserkers Power fist AC
2 hit
2 wound
2 dead

After Round 1
Casualties
Noise Marines 7 dead
Khorne Berzerkers 6 Dead

Khorne berzerkers win examining it the Noise Marines best casualties came from the doom siren killing 3 on it's own.The Sonic blasters don't make all the diffrence not killing any at all although still better then bolt pistols all the same.Not getting the Charge was critical for the Noise marines probably making the diffrence between winning and losing, if they had the charge they would of attacked first and got rid of the berzerkers str 5.

The Berzerkers needed that charge.It seems the extra strength and initiative were worth their weight in gold.The the power fist Gave an extra dead body compared to having a power weapon.Furious Charge negated the Noise marines I5 and if it was against normal SMurfs I doubt the Berzerkers would of barely taken Casualties. 

Against 10 Space marines with seargeant with plasma pistol and power fist.
10 Noise Marines with 3 sonic blasters and AC with Doom siren and Power weapon
Shooting
Space Marines
12 bolter shots hit
6 hit
3 wound
1 dead
AC plasma pistol
1 hit
1 wound 1 dead

Noise marines
4 sonic shots hit
2 wound
1 dead
Doom siren
hits 7
4 wound
4 dead
Bolt pistols
2 hit
1 wound
no deaths

Assault NMs get Charge
16 hit
8 wound
3 dead
aspiring Champion
2 hit
1 wound
1 Dead

Space marines all Dead except for Aspiring Champion with Power fist
1 hit
1 wound
1 dead
Space marines lose close combat.
Space marines casualties 9
Noise marines casualties 3
The Noise Marines really sent the Marines packing reducing the marines to just a sergeant with a power fist again the main casualties were from the doom siren infact made the same amount of casualties as the NM did in close combat now lets have a look at khorne berserkers

10 Khorne berserkers with AC with PF
10 Space Marines with sergeant with plasma pistol and power fist

Shooting
Space marines
13 shots hit
6 wound
2 dead
AC with plasma pitol
0 hit

Khorne berserkers
4 hit
2 wound
1 dead

Assault Khorne berserkers get charge
7 Khorne Berserkers
28 attacks
19 hit
12 wound
4 dead

Space marines
3 hit
1 wound
non dead

Khorne Berzerker AC with PF
3 hit
2 wound 2 dead
Space marine sergeant
1 hit
1 wound 1 dead
Casualties
Space marines 7
Khorne Berzerkers 3

Now you may immediatly think that WHAT Noise marines killed more marines however the Noise marines are actually worth worth more points with 3 sonic blasters and a power weapon with a doom siren so if the Noise marines didn't have the Doom siren the Khorne berserkers would of won.

Now I will try against some guardsmen with a catch, their conscripts and theirs 50 of them!Now with this A lot of the benefits aren't super obvious I5 doesn't help neither does W5 Str 5 makes you wound on 2 +(i think) and the doom siren is still like a heavy flamer.

Khorne Berzerkers 10 with AC with Power Weapon
Shooting Conscripts
100 shots
33 hit
11 wound
7 dead(OUCH!)
Shooting beserkers
2 hit
2 wound
2 dead

Assault Khorne berserkers
8 attacks
6 wounds
4 dead
AC
3 hit
2 wounds
2 dead
42 Conscripts
14 hit
4 wound
1 dead

Casualties Conscripts 8 casualties
Khorne berszerkers 8 Casaulties

Painfull That sucks real bad they got fricken PWNED i mean 7 dead... 8 dead berzerkers even berzerkers don't excel against a 200 point unit made up of conscripts anyway lets have a look at the noise Marines

Noise marines 10 with 2 sonic blasters and AC with power weapon and Doomsiren
Shooting Conscripts
33 hit
11 wounds
7 dead
 Noisemarines sonic blaster

3 hit
2 wound
2 dead
Doom siren
hits 7
wounds 4
4 dead


Assault Noise marines charge
4 hit
3 wound
3 dead
AC with power weapon
2 hit
1 wound
1 dead

 40 Conscripts
13 hit
4 wounds
1 dead

Casaulties Noise marines 8
Conscripts 10

As we can see the noise marines with their sonic blasters and the doom siren made the majority of their wounds shooting however if we examine this the main amount of the conscripts wounds came from their lasguns only scoring a measly one wound in close combat so the lesson learnt is that if your charging obscene amounts of guardsmen DON'T GET SHOT AT and if there was no shooting the Khorne berserkers may well of done more wounds.
The next test is against some close combat specialists it should be a fairly fair fight and either Marine could
12 Khorne berzerkers with AC with Power fist and plasma pistol
10 Nobs with 4 big choppas 2 power claw, a painboy (extra nob) and Waagh bannerO(+1WS) (Khorne gets charge because Nobs are more expensive)
Shooting Khorne berzerkers
7 shots hit
4 wound

1 save
1 wounds after FnP

plasma pistol
0 hits

Nobs
3 hit
1 wound
0 dead

Close combat Khorne berzerkers get charge
22 hit
11wounds
9 after save
4 wounds after FnP

(8 Nobs left plus painboy)

Nobs 4 Big Choppa
6 hit
5 wounds
2 dead

Painboy
1 hit
1 wound
0 dead

2 normal nobs
4 hit
2 wound
1 dead

Nobs Power Klaw
1 hit
1 wound 1 dead

khorne AC with power fist
2 hit
2 wounds
2 dead (Insta kill)

Casaulties Nobs (9 wounds) 4 dead
Khorne berzerkers 4 dead

We can see here that Nobs really benefitted from 2W and if not would of all died.The power fist was very useful killing 2 Nobs by himself Now lets see how the Noise marines go

10 Nobs with 4 big choppas 2 power claw, a painboy (extra nob) and Waagh bannerO(+1WS) (NM gets charge because Nobs are more expensive)
12 Noise Marines with 5 sonic blasters and AC with Power Weapon and Doom siren
Shooting
Noise marines doom siren
Hits  6
wounds 4
2 wounds after FnP
1 nob dead
5 Sonic blasters
6 hit
3 wound
2 wounds after FnP
1 nob dead
6 pistols
4 hit
2 wounds
1 wound after FnP

 8 Nobs shooting
3 hit
2 wounds
1 dead

Assault NMs get charge
10 Noise marines
30 attacks
15 hit
7 wound
6 wounds after save
3 after FnP
2 nobs dead
AC
2 hit
1 wounds
no save or FnP
1 wound
Nobs with big choppas
12 attacks
8 hit
6 wound
2 dead

Nobs with Power claws
4 hit
4 wound
4 dead

Painboy
2 hit
1 wounds
non dead

Casaulties Nobs 5 (11 wounds)
NM 6 dead

We Can See here that because of the Nobs W5 the Khorne berzerkers took 2 less casaulties
although the Noise marines caused 2 more wounds again similiar things apply that applied to the Space Marine pretty much applied here too.However again i think that the Noise marines cost more in points so the Khorne berzerkers agruably did better than the Noise Marines.

If we Examine Everything We can see that in Pure combat the Khorne Bezerkers succeeded and the extra attack, Furious charge and Weapon Skill 5 doens't get beat by petty I5.
However the Noise marines Doom siren was worth its weight in gold killing 4 space marines in one shot it seems more like the shooting did them well with I5 as a good bonus for combat.

Noise Marines cost a bit more then Khorne berzerkers as with a Doom siren and some sonic blasters soon pile up some points.While the Khorne berzerker's upgrades only included an Ac with power fist (which you really do need).
Ultimately i think that in pure combat Khorne berzerkers win but the Noise Marines with their doom siren and sonic blasters have the advantage of been able to be shooty too although in those fights if the Combat was prolonged for long the Khorne berzerkers would of won.

Well any thanks for reading my guide and look forward to the next one!

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